Bio Engineering
From Uopedia
Players with 100 Animal Taming and 100 Tinkering can become a Bio Engineer. Bio engineering is the process by which the player gathers DNA from other creatures/nobles to form a new creature with statistics of the creature(s) used in sampling the DNA. Before you can do this you need to read the book on Bioengineering which is a Taming BOD reward or can be obtained as a thankyou for donating to the upkeep of the shard.
The DNA vials, Vial Set and Biopet deed are crafted using a Bio tool (another taming BOD reward). You will also need a lot of organic material as that is an ingredient for each of the items needed.
There are 4 types of DNA:
- Prowess
- Environment
- Mental
- Mimic
Each type of DNA gathers a set of stats, resists and even damages. Once a player gathers all four types of DNA they can add it to a DNA Vial Set. With a full Vial set, the player can add it to a bio engineered clone (the blob of goo you get when double clicking the biopet deed) to apply those stats to that creature.
Luck plays a large role in successfully gathering DNA from creatures.
Power moves and counter attacks are moves only a bio creature can do. They are fairly powerful however the moves require stamina and if the creature does not have sufficient, it will not be able to perform the moves.
Contents |
[edit] Prowess
This type of DNA deals with power. It determines the amount of Str, Hits, Damage and Physical Resistance, and fighting skills a creature has.
[edit] Environment
This type of DNA deals with resists and speed. It determines the amount of Dex, Stam, Fire and Cold Resists and Poisoning skill.
[edit] Mental
This type of DNA deals with magic and mind power. It determines the amount of Int, Mana, Energy and Poison Resists and Magic skills.
[edit] Mimic
This type of DNA deals with Power moves and the looks of the creature. It determines the body form, power moves and counter attacks.
[edit] Power Moves
- Trial By Fire - This attack does multi fire attacks to the bio's current target.
- Acid Rain - This is an area poison attack.
- Comet Attack - This is an area physical attack.
- Call of Nature - This calls all untamed creatures in the area to attack the bio's current target.
- Ice Blast - This is a cold attack on the bio's current target and sends ice spikes that will do cold damage to any aggressive target moving in the area.
[edit] Counter Attacks
- Counter Healing - The bio heals itself.
- Blunt Attack - A physical attack to the bio's current target.
- Counter Poison - A poison attack on the bio's current target.
[edit] Biopet Commands
- Status - Used to view human bio pets 'animal lore gump.' Bio human pets cannot be animal lored in the normal way.
- Skills - Used to bring up the bio pet skill gump. Players can manage their bio pet's skills from here. Players may lock, turn down, or raise any skills they wish. However, only bio humans can use skills like macing, swords, fencing, archery and parry.
- Undress - Used to totally undress a bio human. all items that were equipped on the bio human will drop to the bio's backpack.
- Ride - Used to mount a bio human on a horse/mount. Once said, the player will get a target . Target the mount and the bio human will get on it.
- Dismount - Once said, the bio human will dismount its current mount.
- Morph - Used to morph a bio human into a form that can be stabled. When said, the bio human will morph into a form that the stable master will allow to be stabled. If not, the stable master will not let the bio pet be stabled.
